![]() If the text of a card directly contradicts the text of either the Rules Reference or the Learn to Play book, the text of the card takes precedence. If the text of this Rules Reference directly contradicts the text of the Learn to Play book, the text of the Rules Reference takes precedence. The fourth appendix provides a detailed anatomy of each cardtype. The third appendix lists the complete rules for setting up a game of Arkham Horror: The Card Game. The second appendix provides timing diagrams that illustrate the structure of a game round, as well as a detailed explanation of how to handle each game step presented in those diagrams. The first appendix describes the process of playing cards or initiating triggered abilities. The latter part of this guide contains four appendices. This section should be the first destination for players who have a rules question. The majority of this guide consists of a glossary, which provides an alphabetical listing of terms and situations a player might encounter during a game. Players should first read the Learn to Play book in its entirety and use this Rules Reference as needed while playing the game. This document is intended as the definitive source for rules information, but does not teach players how to play the game. After playing the tutorial game, we recommend reading the appendices beginning on page 22. As questions arise during gameplay, use this document's glossary as a reference. The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. It also includes updates to the Rules Reference: rules added in deluxe expansions (marked in red) and rules added in the official FAQ for the game (marked in blue). ![]() This page contains a replica of the Rules Reference found in any copy of the Core Set of Arkham Horror: The Card Game. Interpreting "You" When Taking or Being Dealt Damage.".Unless all of (location's) clues have been discovered."."Looking at," "Searching," and "Finding".Play Restrictions, Permissions, and Instructions.Resolving Multiple Revealed Chaos Tokens.Transferring Investigators to a New Campaign."Take an action" vs "Perform/resolve an action".Spawn Instructions and Prey Instructions.
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